Every Game Shown At Day Of The Devs – The Game Awards Edition 2025
The Game Awards may be one of the biggest events of the year, but I have just as much excitement from the indie event that precedes it, Day of the Devs. Seeing such innovative games from a wide range of indie developers makes me optimistic about the future of the industry, and this year was no exception. If you missed the latest showcase, here's a recap of every game shown in order of appearance.
Awaysis
Developed by 17-BIT
This physics-based dungeon crawler has you and a group of friends swinging oversized weapons in a variety of bright 3D environments as cute, bipedal animals, like foxes, birds, and frogs. Indie devs sure like frogs, huh? This "co-opetition" game has you battling alongside and against your friends, slashing through a level together and then swinging at your teammates when you come to the end. Awaysis drops next year on PS5, Xbox Series X/S, and PC.
Lucid Falls
Developed by Eldamar Studio
This horror game, steeped in surreal fantasy, has players navigating hazy forests, damp caves, and abandoned cabins to discover the truth of Lucid Falls. You'll also have a pyramid artifact you can use to alter gravity and a flashlight-like crystal, which we see used to stun enemies, Alan Wake-style. You can wishlist Lucid Falls, which aims for a 2026 release, on Steam.
Rockbeasts
Developed by Licthund
This slice-of-life game has you managing a band of humanoid, Bojack Horseman-like animals. The game combines rhythm mechanics, branching dialogue, and resource management to put the player in control of every aspect of the band's lives.
Stretchmancer
Developed by Triangle Wave
This adventure allows the player to push and pull walls and ceilings to distort rooms and solve puzzles. Wide chasms aren't a huge deal when you can just pull a distant ledge towards you, and the spaces between bars in a jail cell can become the size of doorframes if you stretch them long enough. You also play as a frog person.
Virtue and a Sledgehammer
Developed by Deconstructeam and Selkie Harbour
This surreal, low-poly game blends action with trippy visuals and a somber narrative. You take a sledgehammer and literally destroy your past, breaking down the walls of your childhood village and smashing the robot inhabitants. That said, it's still a narrative-first game, with sequences of cinematic, interactive fiction.
Beastro
Developed by Timberline Studio
Beastro is part animal-run cafe, part deckbuilder roguelike. As you prepare dishes for the adventurers who visit your town, those adventurers go on quests and retrieve resources to help you better run your restaurant. I particularly like how the card-based combat is stylized to look like paper art held up on sticks.
Un:Me
Developed by Historia
In Un:Me, you play as a girl trapped inside her own mind with three other versions of herself – and it's up to you to figure out which one is the real soul and which are the imposters. As you wander through this mind palace, you'll also encounter different horrifying scenarios depending on which soul is in control of the body at that moment. Each person is afraid of something different, the creator says, and this is meant to represent that.
Soundgrass
Developed by Soundgrass Studio
This experimental music game emphasizes audio-based puzzle solving; each plant on this alien planet emits a sound and can react to both light and noise. It's a little abstract, but the gameplay trailer helps it click.
The Dungeon Experience
Developed by BONE Assembly
When shown, it defies quick description. It feels like an Adult Swim-style game with bright colors, goofy character designs, and humor, escalating its absurdity. The exact gameplay is unclear, but the trailer signals a surreal, comedic approach.
Beastro (repeat mention in list indicates multiple items above)
Unshine Arcade
Developed by mardt
This game places you in an abandoned arcade and blends twin-stick roguelike action with psychological horror. In the roguelike, you play as a frog in a UFO, upgrading via gacha-like mechanics, while escaping the creepy building with a Tamagotchi-like companion.
Moomintroll: Winter's Warmth
Developed and Published by Hyper Games
Moomintroll stars in a cozy adventure following last year's Snufkin game. You wake early from hibernation and explore a cold world solo. A demo is available today for Moomin fans.
Demon Tides
Developed and Published by Fabraz
Demon Tides is a sequel to Demon Surf, promising more rail grinding and speed-based platforming. It was shown last year at Day of the Devs and reveals a February 19, 2026 release date.
Frog Sqwad
Developed by Panic Stations
Indie devs love frogs, and this co-op game pits up to eight players in sewer adventures with tongue swinging and food-gathering to power up the team. It lands in 2026.
Mirria
Developed by Carl Burton
A stylish puzzler with mirrored 3D environments. You adjust lights and objects to align top and bottom layers. It promises atmospheric puzzle-solving.
Big Hops
Developed and published by Luckshot Games
A 3D platformer inspired by Mario and open-world titles, featuring a frog hero who clings to walls, uses a tongue to swing, and collects veggies for platforming. Launching January 12.
CorgiSpace
Developed by Adam Atomic (Adam Saltsman)
A Pico-8-inspired collection of retro-style games with mini-Metroidvanias, Tetris-inspired titles, and a dinosaur-based puzzle—a compact, nostalgic package now on Steam.
Into the Fire
Developed and published by Starward Industries
Firefighting in a volcano-inspired setting, wielding a hose, extinguisher shotgun, water bombs, and an axe to bust walls. Early access planned for 2026.
Dogpile
Developed by Studio Folly and Toot Games
A charming fusion of Gubbins-like visuals, deck-building, and roguelike elements delivered in a cohesive, accessible package.
Unshine Arcade (repeat)
The showcase closed with Xcavator 2025
Xcavator 2025
Developed by Mega Cat Studios
A NES-era project revived with iam8bit and Video Game History Foundation support. Proceeds go to the Video Game History Foundation; the game is a finished version of an older concept.
Day of the Devs is a non-profit organization. If you'd like to donate to support future indie showcases, you can do so on its website.
Which of these games (if any) do you plan to check out? Let us know in the comments!
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