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Gaming

Valve's New VR Streaming Technology Will Work with More Than Just Their Headsets

2 min read 14.12.2025

Valve has unveiled Steam Frame with foveated streaming, reducing latency and compatible with any eye-tracking headset.

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Valve has introduced a new VR headset, the Steam Deck, which utilizes innovative streaming technology with foveated rendering. This technology allows the headset to request high-quality images only for the area you are looking at, reducing the resolution of peripheral vision to optimize bandwidth and processor load.

New VR streaming technology from Valve will work not only with their headsets

This is achieved using a special wireless adapter that transmits games from a PC to the headset, along with pairs of cameras for eye movement tracking within the device. Foveated streaming, similar to the foveated rendering used by Apple Vision Pro, makes the gaming experience smoother and more realistic.

Valve reports that this technology will not be exclusive to the Steam Deck and can work with any headsets that support eye tracking and are compatible with the Steam Link app. Reporter Jay Peters personally tested the technology by playing Half-Life: Alyx on the Steam Deck with a special 6 GHz wireless adapter and noted that the games looked as if they were running locally on the headset.

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Valve has not yet announced specific dates for the implementation of foveated streaming for other headsets but hopes that this feature will be available for owners of other VR devices. However, support for the wireless adapter may be more complicated on other models due to the lack of low-level operating system support that exists in SteamOS.

In the future, Valve plans to continue developing this technology to enhance the VR gaming experience.

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