Chris Plante, former editor-in-chief of Polygon, has launched a new podcast Post Games, aimed at a more mature audience of gamers. In this show, he explores how video games help players better understand complex topics, including death, through interviews with developers like Caitlin Tremblay, who is working on the game Ambrosia Sky.

Delivering NPR-style content with deep, carefully edited segments lasting about an hour, Plante aims to fill a gap in the market where most gaming media is targeted at youth under 30. He explains that gamers over 35 have entirely different interests and expectations, and this large audience is often overlooked by traditional media.
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